Some part of the system RAM can be reserved for use by the graphics card to store data that exceeds its Frame Buffer. This is called the Graphics Aperture, or just Aperture. This value is set in the system BIOS.
Some part of the system RAM can be reserved for use by the graphics card to store data that exceeds its Frame Buffer. This is called the Graphics Aperture, or just Aperture. This value is set in the system BIOS.
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