NVIDIA's most novel flagship, the GeForce GTX 580 is, since a some weeks on the market, no curiosity so tardily but indeed show up in our models, which do not have to comply with the necessities of the California graphic forge. After the ASUS GeForce GTX 580 DirectCU II, which event comes with a totally revised cooling system, therefore, let us now turn to the Point of View GeForce GTX 580 TGT Ultra Charged. This actually familiar again to the reference cooler for NVIDIA, but it has much higher clock speeds of 841/1682/2052 Mhz, whether the additional cost is worth the cheapest flagship should clarify this test now.
In early November ended the misery of its NVIDIA GeForce 400 family and moved relatively quickly after his refresh, also realized the Californian graphics wrought with the NVIDIA GeForce GTX 580, the previously advertised 512 shader units of the Fermi architecture. With more optimization could, still, not only to elaborate the clump totally, but also reduce the power consumption and still continue to turn to the clock speeds.
Later on a some days ago one of the first editor program at entire the ASUS GeForce GTX 580 DirectCU II had the opportunity, just we obtained the Point of View GeForce GTX 580 TGT Ultra Charged, dissimilar the ASUS model this
intimate but on the dual-slot cooler NVIDIA and can just arrive up with higher clock speeds and a manufacturer's own labels. Therefore this GF110 offshoot has been designed together with the German professional overclockers the TGT team, rather than be content with 772/1544/2000 MHz have the Ultra Charged version uses quick 841/1682/2052 MHz.
In addition to this there is the Beast Edition, which is the crème de la crème of the product family and charged the version that comes with not quite as high clock rates Otherwise, everything remained the same. Whether the efforts of Point of View and the TGT team have paid off, and especially if a surcharge of almost 80 euros is justified on the following pages we will try to clarify.
The letter architectural troubles will be a thing of the preceding just as with its harbinger to each pouring multiprocessor a quad TMU is coupled, which is why our present test candidate has access to a total of 64 texture units.
So while one could continue to screw it to the number of units, Reserve left to the storage facilities built with our high standards and continue to a total of 1536MB.The fast GDDR5 chips share a total of six 64-bit controller and tie up to a 384-bit wide memory interface. Each memory controller is further equipped with eight raster operation units, of which there give 48 in number, even with the clock speeds are increased in comparison to the GTX 480 further gains by default, this will be 772/1544/2000MHz.