NVIDIA has introduced its Fermi architecture, capable of supporting DirectX 11, in March of this year: the launch came after months of waiting and delay other than that proposed by rival AMD with ATI Radeon HD 5000 . The first two video cards based on the new GPU GeForce GTX 470 and 480 respectively, were able to go to position the top performance but were not and are not without flaws least obvious. The consumption and operating temperatures recorded by these video cards were and are far higher than that offered by competitors, which reduce the specific exposed from the pure speed performance.

GeForce GTX 480 and GTX 470 was the turn of GeForce GTX 460 video card for the medium-high market. To be fair during the transition between these models, there was a little unlucky and braces GeForce GTX 465, NVIDIA video card by going to challenge Radeon HD 5830: the life of this board, always based on GPU GF100, was short and little success. With the arrival of GeForce GTX 460 NVIDIA debuted a new GPU GF104, revised and adapted architecture than initially shown with the chip GF100. Put simply and directly after trying it in its various versions, GF104 is a version that can be called more practical of GF100 and above all, more functional.

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Features
• DirectX 11 GPU with Shader Model 5.0 support designed for ultra high performance in the new API’s key graphics feature, GPU accelerated tessellation.
• Full support for PhysX technology, enabling a totally new class of physical gaming interaction for a more dynamic and realistic experience with GeForce.
• CUDA technology unlocks the power of the GPU’s processor cores to accelerate the most demanding tasks such as video transcoding, physics simulation, ray tracing, and more, delivering incredible performance improvements over traditional CPUs.
• The combination of high-definition video decode acceleration and post-processing that delivers unprecedented picture clarity, smooth video, accurate color, and precise image scaling for movies and video.