Since version 10.1 uses Flash Player 10.1, the hardware acceleration of graphics card to the video decoding to relieve the CPU. In the just-released beta version of the Flash Player 2.10 (previously only 32 bits; [Update:-bit versions are 64, it hides something also: Windows for IE, Windows for other browsers, Mac OS X, Linux / update]) Adobe goes one step further: When using the new "Stage Video"API takes the graphics chip in the ideal case, the complete video processing, and no longer only the H.264 decoding. In a first test with Firefox on Windows 7, it was one of the examples the Adobe web site actually, the Flash Player 1080p material at a CPU utilization of 0 percent to play with.
The Linux and Mac versions of the beta support "Stage Video. [Update: In Mac OS X mini was the CPU load on a Mac with Nvidia 320M during play of the same video at 5 percent, with a MacBook Pro (9400M graphics chipset ) to 7 percent. On a current iMac with Core i7 load was the CPU for 1080p playback at nearly 4 percent (according to activity display 30 percent of 800), is keeping in mind that Apple's video decoding API Radeon graphics of the iMac is not supported / Update] Significant differences were found only when the "Big Buck Bunny" demo overlay fades On: Stage Video CPU utilization remained the same, otherwise, she shot into the air.
It also supports the beta version include the hardware-accelerated rendering of Internet Explorer 9 on Windows and full-screen video playback on a second monitor. Video from the Stage To exploit advantages, you need to change to the site and used the flash video player can make, because video is no longer with the flash. media Video object, but by flash. Media StageVideo be played. The latter opens the video on its own layer (in flash-speak "Stage") behind the actual Flash-Stage.



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