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Thread: Simple Animation - Frame By Frame Animation

  1. #1
    zintik is offline Member
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    Cool Simple Animation - Frame By Frame Animation

    When a series of images appears at an interval of time, then it appears to show movement. This can be termed as animation. Such animation can be created in Flash too. Anomations in Flash are created with the help pf frames. Frames in Flash can be defined as the little rectangular cells which appear on the Timeline.

    Key Frames are special types of frames where we can attribute some change like position color, shape,etc. Keyframes can be of two types. If a Keyframe has content in it, then it is represented by a circle. An empty circle preceded by a keyframe denotes that it is an empty keyframe. In order to create an animation, the changes are needed to be registered in keyframes. While creating a Frame by Frame animation, every individual frame is treated as a keyframe. Frame by Frame animation plays an important role in creating complex animations.

    All animations are not simple. Complex animations are generally larger in size. This is because, while making these animations, the contents with which we are working on the Stage tend to change in individual frames. In such animations, the movement of image across the stage is restricted. Instead, the image changes in respective frames. In this type of animation, a complete frame generally has some value. The values for the complete frames are stored by Flash.

    Name:  Simple Animation - Frame By Frame Animation.jpg
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    A Frame by Frame Animation can be easily created by following certain steps.
    At the very beginning, individual frames are to be treated as single keyframes. At the same time, creating separate images for respective frames is necessary.

    1. To begin, make a layer active by clicking on it.
    2. Now, on the layer, select a frame. The animation will begin from this particular frame.
    3. The first frame is a keyframe by default.
    4. If the keyfram deleted from the 1st frame then choose Insert > Timeline and then Keyframe option from the drop down menu.
    5. After this is done, the artwork needs to be specified. There is a sequence to be followed. So the artwork will be specified for the very first frame.
    6. The artwokr may be created by using the various drawing tools. The use of graphics can also be made.
    7. At times, addition of a new keyframe is required. This new keyframe will contain identical content present in the first keyframe.
    8. This can be done by clicking on the next frame in the right. However, the row has to be same.
    9. Next, click on Instert menu. Choose timeline and then keyframe from the drop down menu.
    10. Thenext part of the animation can also be created easily. The only thing that needs to be changed on the stage is the content of the particular frame. We can also chan the position, shape color and other properties in each of the keyframes.
    11. The complete sequence can be achived by repeating the above steps.
    12. Once the frame by frame animation is created, you can test it by clicking Control > Play.
    13. This is called frame by frame animation.

  2. #2
    dhanarajesh1 is offline Junior Member
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    This is great information. i will implement as soon as possible

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