Flash Action Scripting can handle garbage collection - i.e. it does not explicitly delete objects when the program terminates as the objects are deleted automatically by using the delete keyword. This is shown below.
delete personl; // the object instance personl is deleted by the delete keyword
Sometimes instead of deleting the whole object, we can also delete parts of the object as described below.
delete personl.firstName; // here only the property firstname is deleted and not the whole object.
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